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This is a lookup. Performance here is often critical. HashMap provides fast lookups.
This collection, available in java.util.HashMap, provides top performance and complete functionality. We call put() and get() to add and access elements.
Create. We create an example HashMap with keys of type String, values of Integer. On the right side of the declaration, the diamond inference feature is used.
Syntax: When we use a diamond, the left-side arguments are automatically chosen. This reduces syntax noise.
Based on: Java 7 Java program that uses HashMap import java.util.HashMap; public class Program { public static void main(String[] args) { // Create new HashMap. // ... Uses diamond inference on right side. HashMap<String, Integer> hash = new HashMap<>(); // Put three keys with values. hash.put("dog", 1); hash.put("cat", 2); hash.put("rabbit", 3); // Look up some known values. int a = hash.get("dog"); int b = hash.get("cat"); // Display results. System.out.println(a); System.out.println(b); } } Output 1 2
Put, get. The put method receives two arguments. The first argument is the key we are trying to add to the HashMap. And the second is the value linked to that key.
Then: We call the get() method. This looks into the HashSet and, if found, returns the value for the key.
Caution: Please be careful not to call the get() method on a key that does not exist. An exception will be thrown.
Return: Please notice how the put() and get() methods receive and return the types specified in the HashMap declaration.
Keys. A HashMap often contains many keys. We can loop through these keys by first calling the keySet() method. We loop over the Set returned by keySet.
Tip: It is also possible to loop over the entries in the HashMap. This can eliminate the need for a value lookup in the for-loop.
Java program that loops over keys import java.util.HashMap; import java.util.Set; public class Program { public static void main(String[] args) { // Create HashMap of three entries. HashMap<String, Integer> h = new HashMap<>(); h.put("apple", 1); h.put("peach", 2); h.put("guava", 3); // Get keys. Set<String> keys = h.keySet(); // Loop over String keys. for (String key : keys) { System.out.println(key); } } } Output guava apple peach
ContainsKey. Sometimes we need no value from the HashMap. Instead we just want to see if the key exists. We use the containsKey method for this purpose.
True: It returns true if the key is found, and false otherwise. We often test it in an if-statement.
Tip: The containsKey method is fast because a hash code is used to locate the key. Using containsValue() is slower—no hash is available.
Java program that uses containsKey import java.util.HashMap; public class Program { public static void main(String[] args) { // Create an Integer HashMap. HashMap<Integer, Integer> h = new HashMap<>(); h.put(1, 1000); h.put(20, 1001); h.put(300, 1003); // Use containsKey. if (h.containsKey(1)) { System.out.println("1 was found"); } if (h.containsKey(300)) { System.out.println("300 was found"); } if (!h.containsKey(400)) { System.out.println("400 was not found"); } } } Output 1 was found 300 was found 400 was not found
ContainsValue returns true if a specified value exists. Keys are not checked, just values. To get keys with a value, we must use a loop—more than one key may have a single value.
Java program that uses containsValue import java.util.HashMap; public class Program { public static void main(String[] args) { // Create a HashMap of fruit and their color. HashMap<String, String> fruit = new HashMap<>(); fruit.put("apple", "red"); fruit.put("orange", "orange"); fruit.put("banana", "yellow"); fruit.put("raspberry", "red"); // See if there is a red value. if (fruit.containsValue("red")) { System.out.println("Red fruit detected!"); // Loop over all keys and print them if they have "red" values. for (String key : fruit.keySet()) { if (fruit.get(key) == "red") { System.out.println(key); } } } } } Output Red fruit detected! raspberry apple
Size. Every HashMap has a size. This is the count of entries (or of keys). For each key-value pair we add to HashMap, its size increases by one. The size() method returns this count.
Java program that uses size import java.util.HashMap; public class Program { public static void main(String[] args) { // ... Create empty HashMap. HashMap<Integer, Integer> map = new HashMap<>(); System.out.println(map.size()); // ... Add one entry. map.put(1, 100); System.out.println(map.size()); // Add two more entries. map.put(2, 200); map.put(3, 300); System.out.println(map.size()); } } Output 0 1 3
IsEmpty. This returns true if the HashMap has a size of zero. It is the same thing as testing size() >0 but it may be easier to read. Testing for empty collections is a common requirement.
Boolean: This method returns a Boolean. It is often used within if-statements. But the Boolean can be used in any way.
Java program that uses isEmpty import java.util.HashMap; public class Program { public static void main(String[] args) { HashMap<String, Boolean> map = new HashMap<>(); // The HashMap is currently empty. if (map.isEmpty()) { System.out.println("It is empty"); } map.put("cat", true); map.put("dog", false); // IsEmpty now returns false. System.out.println(map.isEmpty()); } } Output It is empty false
Values. We can get a collection of a HashMap's values with the values method. We must specify the type for values in the HashMap. Here we get String values.
Note: We then loop over the HashMap. We use a foreach-loop. Each element is of String type.
Java that uses values import java.util.Collection; import java.util.HashMap; public class Program { public static void main(String[] args) { HashMap<String, String> hash = new HashMap<>(); hash.put("cat", "black"); hash.put("dog", "brown"); hash.put("bird", "blue"); // Get all values from the HashMap. Collection<String> values = hash.values(); for (String value : values) { System.out.println(value); } } } Output blue black brown
GetOrDefault. With this method, we safely get a value from our HashMap. If the key does not exist, no error occurs. Instead, the default value (argument 2) is returned.
Java that uses getOrDefault import java.util.HashMap; public class Program { public static void main(String[] args) { // Create HashMap and put one key. HashMap<Integer, Integer> hash = new HashMap<>(); hash.put(0, 10); // Get keys 0 and 1, returning -1 if nothing there. int result = hash.getOrDefault(0, -1); // Exists int result2 = hash.getOrDefault(1, -1); // Does not exist System.out.println(result); System.out.println(result2); } } Output 10 -1
PutIfAbsent. Put() will replace an existing value. But putIfAbsent() will not. It only adds the value to the HashMap if no key currently exists for it.
Tip: We can use putIfAbsent repeatedly if only the first encountered key needs to be retained.
Java that uses putIfAbsent import java.util.HashMap; public class Program { public static void main(String[] args) { // Create HashMap and use putIfAbsent. HashMap<String, Double> hash = new HashMap<>(); hash.putIfAbsent("cat", 1.5); hash.putIfAbsent("cat", 2.0); // ... This returns the first value added. double value = hash.get("cat"); System.out.println(value); } } Output 1.5
Sort keys. A HashMap is unordered. It cannot be directly sorted, but we can sort its keys and process them (and their values) in order. We use keySet and add the keys to an ArrayList.
Collections.sort: We sort the ArrayList containing the keys with this method. The keys are now in ascending order.
Java that sorts HashMap import java.util.ArrayList; import java.util.Collections; import java.util.HashMap; import java.util.Set; public class Program { public static void main(String[] args) { HashMap<String, String> hash = new HashMap<>(); hash.put("red", "color"); hash.put("tomato", "fruit"); hash.put("pizza", "lunch"); // Put keys into an ArrayList and sort it. Set<String> set = hash.keySet(); ArrayList<String> list = new ArrayList<String>(); list.addAll(set); Collections.sort(list); // Display sorted keys and their values. for (String key : list) { System.out.println(key + ": " + hash.get(key)); } } } Output pizza: lunch red: color tomato: fruit
Sort EntrySet, values. Sorting the values in a HashMap is somewhat complex. We access the EntrySet, which contains the key-value pairs in the HashMap.
Comparator: We implement a Comparator class called EntryComparator. In compare() it calls compareTo on the Entry's values.
ArrayList: In main, we copy the EntrySet to an ArrayList which can be sorted. We call addAll to add the Entries.
Sort: In ArrayList sort(), we pass our EntryComparer. This sorts the ArrayList of Entries by each Entry's value.
Java that sorts EntrySets import java.util.ArrayList; import java.util.Comparator; import java.util.HashMap; import java.util.Map.Entry; class EntryComparator implements Comparator<Entry<String, Integer>> { public int compare(Entry<String, Integer> arg0, Entry<String, Integer> arg1) { // Compare the values. return arg0.getValue().compareTo(arg1.getValue()); } } public class Program { public static void main(String[] args) { // Create HashMap and add four pairs to it. HashMap<String, Integer> hash = new HashMap<>(); hash.put("bird ", 500); hash.put("zebra", 2); hash.put("cat ", 10); hash.put("dog ", 5); // Copy keySet into ArrayList. // ... Sort with EntryComparator. ArrayList<Entry<String, Integer>> copy = new ArrayList<>(); copy.addAll(hash.entrySet()); copy.sort(new EntryComparator()); // Display. for (Entry<String, Integer> e : copy) { System.out.println(e.getKey() + "..." + e.getValue()); } } } Output zebra...2 dog ...5 cat ...10 bird ...500
HashMap versus ArrayList. In this benchmark, we search a HashMap for one key. We also search an ArrayList. Each collection has three keys. The HashMap delivers a stunning performance boost.
Result: The HashMap returns the correct result over two times faster than the ArrayList.
Tip: Even for small collection lookups, where only three elements exist, a HashMap locates an element faster. HashMap is a clear win.
Java that times HashMap, ArrayList import java.util.HashMap; import java.util.ArrayList; public class Program { public static void main(String[] args) throws Exception { HashMap<Integer, Boolean> hash = new HashMap<>(); hash.put(100, true); hash.put(1000, true); hash.put(50, true); ArrayList<Integer> array = new ArrayList<>(); array.add(100); array.add(1000); array.add(50); long t1 = System.currentTimeMillis(); // 1: Do HashMap lookups. for (int i = 0; i < 10000000; i++) { if (!hash.containsKey(50)) { throw new Exception(); } } long t2 = System.currentTimeMillis(); // 2: Do ArrayList lookups. for (int i = 0; i < 10000000; i++) { if (!array.contains(50)) { throw new Exception(); } } long t3 = System.currentTimeMillis(); // ... Times. System.out.println(t2 - t1); System.out.println(t3 - t2); } } Output 91 ms, HashMap: containsKey 244 ms, ArrayList: contains
Other collections. To sort a HashMap we can place its keys in an ArrayList, which we sort. With other collections, we can change how we view, and use data stored in a HashMap.
Hashtable. This collection does the same things as HashMap but is more thread-safe. Hashtable, for this reason, is slower and should usually be avoided.
TreeMap. This is a red-black binary tree. It provides fast access, insertion and removal. TreeMap implements many of the same methods found on HashMap.
EnumMap. We can place enums as keys within the HashMap. But Java provides an optimized EnumMap that looks up enum keys faster. It uses similar syntax.
HashSet. This is a HashMap with no values. In a HashSet we can invoke methods that are based on set theory. Sometimes we can replace a HashMap with a HashSet.
Fast lookups are critical. If a collection with poor lookup performance is used, a program may, with large data sets, become unusable. With its hashing algorithm, HashMap is faster here.