C-Sharp | Java | Python | Swift | GO | WPF | Ruby | Scala | F# | JavaScript | SQL | PHP | Angular | HTML
We use the TreeView control to contain TreeViewItem elements. We can add these TreeViewItem objects in a C# event handler (Loaded). The tree structure can be expanded and collaped.
Example. Please begin by dragging a TreeView control to the WPF window. Next, add the "Loaded" and "SelectedItemChanged" attributes to the TreeView element. Press tab and they will be added automatically by Visual Studio.
In TreeView_Loaded, we need to initialize the items within the control. We create two instances of TreeViewItem objects. For each item, we set the Header, and use a string array for the sub-items.
Note: The sub-items could themselves be TreeViewItems, not just strings. The TreeView supports many levels of nesting.
Then: We add both TreeViewItems to the TreeView. We call Items.Add twice—this is an alternative to using ItemsSource.
Based on:
.NET 4.5
Example markup: XAML
<Window x:Class="WpfApplication20.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Grid>
<TreeView
HorizontalAlignment="Left"
Height="200"
Margin="10,10,0,0"
VerticalAlignment="Top"
Width="300"
Loaded="TreeView_Loaded"
SelectedItemChanged="TreeView_SelectedItemChanged"
Background="AliceBlue"/>
</Grid>
</Window>
Example code: C#
using System.Windows;
using System.Windows.Controls;
namespace WpfApplication20
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void TreeView_Loaded(object sender, RoutedEventArgs e)
{
// ... Create a TreeViewItem.
TreeViewItem item = new TreeViewItem();
item.Header = "Computer";
item.ItemsSource = new string[] { "Monitor", "CPU", "Mouse" };
// ... Create a second TreeViewItem.
TreeViewItem item2 = new TreeViewItem();
item2.Header = "Outfit";
item2.ItemsSource = new string[] { "Pants", "Shirt", "Hat", "Socks" };
// ... Get TreeView reference and add both items.
var tree = sender as TreeView;
tree.Items.Add(item);
tree.Items.Add(item2);
}
private void TreeView_SelectedItemChanged(object sender,
RoutedPropertyChangedEventArgs<object> e)
{
var tree = sender as TreeView;
// ... Determine type of SelectedItem.
if (tree.SelectedItem is TreeViewItem)
{
// ... Handle a TreeViewItem.
var item = tree.SelectedItem as TreeViewItem;
this.Title = "Selected header: " + item.Header.ToString();
}
else if (tree.SelectedItem is string)
{
// ... Handle a string.
this.Title = "Selected: " + tree.SelectedItem.ToString();
}
}
}
}



In TreeView_SelectedItemChanged, we detect each time the user clicks on (or moves to) an item. First we cast the sender object to the TreeView type. Then we use the is-cast to detect the type of the SelectedItem.
Finally: We set the Title of the Window to the string representation of the current item. This code depends on the type of the item.
Summary. A TreeView supports a nested, hierarchical display of items. Elements can be dynamically added. We use TreeViewItems to support sub-items in the tree structure. And we detect the currently-selected element with SelectedItemChanged.