C-Sharp | Java | Python | Swift | GO | WPF | Ruby | Scala | F# | JavaScript | SQL | PHP | Angular | HTML
BitmapImage: Using the BitmapImage requires some nuance. We must call BeginInit() before, and EndInit() after, setting the UriSource.
Warning: If you omit the BeginInit and EndInit calls, nothing will happen. If you don't believe me, try it and find out.
Note: Please change the Uri object to point to a file that exists on your computer system.
UriExample markup: XAML
<Window x:Class="WpfApplication11.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Grid>
<Image
HorizontalAlignment="Left"
Height="100"
Margin="10,10,0,0"
VerticalAlignment="Top"
Width="100"
Loaded="Image_Loaded"/>
</Grid>
</Window>
Example code: C#
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media.Imaging;
namespace WpfApplication11
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void Image_Loaded(object sender, RoutedEventArgs e)
{
// ... Create a new BitmapImage.
BitmapImage b = new BitmapImage();
b.BeginInit();
b.UriSource = new Uri("c:\\plus.png");
b.EndInit();
// ... Get Image reference from sender.
var image = sender as Image;
// ... Assign Source.
image.Source = b;
}
}
}