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Java Interface Examples

Use interfaces with classes and methods. Specify the implements keyword.
Interfaces. With abstractions, we add complexity and detail to programs. Interfaces are a way to isolate, and unify, a cross-class abstraction.
Implements. In Java we use the "implements" keyword to specify that a class adheres to an interface. The interface's methods are then required—the class must implement them.
A custom interface. This program introduces one interface, called "Site." It implements this interface in two classes, Ruby and Java. Those override the display() method.

In main: We create instances of the Ruby and Java classes, but reference them through a Site variable.

Display: When we call the display() method the "override" implementations are located at runtime and invoked.

Java program that has interfaces interface Site { public void display(); } class Ruby implements Site { public void display() { System.out.println("Ruby.display"); } } class Java implements Site { public void display() { System.out.println("Java.display"); } } public class Program { public static void main(String[] args) { // Use implementations through an interface. Site site = new Ruby(); site.display(); Site site2 = new Java(); site2.display(); } } Output Ruby.display Java.display
Collection interface. Many interfaces (often the most-used ones) are implemented in the built-in Java libraries. The Collection interface, a generic one, is an example.

Tip: With Collection, we can act upon many classes, like ArrayList and Vector, with unified code.

ArrayListVector

Here: A display() method receives an ArrayList and a Vector but provides only one implementation.

Info: The type parameter (such as Integer) must match for the interface code to compile.

Java program that uses Collection interface import java.util.ArrayList; import java.util.Collection; import java.util.Vector; public class Program { public static void main(String[] args) { ArrayList<Integer> list = new ArrayList<>(); list.add(1); Vector<Integer> vec = new Vector<>(); vec.add(2); vec.add(3); // Treat the collections by their interface. display(list); display(vec); } static void display(Collection<Integer> col) { // Display size of collection. System.out.println(col.size()); } } Output 1 2
Multiple interfaces, arguments. A class can implement multiple interfaces. Here we show a class (called Unit) that implements two interfaces, Box and Cube.

Syntax: We separate the interface names with a comma. The "implements" keyword is not repeated.

Java program that uses multiple interfaces interface Box { public int area(boolean accurate); } interface Cube { public int volume(boolean accurate); } class Unit implements Box, Cube { public int area(boolean accurate) { if (accurate) { return 4; } else { return 1; } } public int volume(boolean accurate) { if (accurate) { return 100; } else { return 10; } } } public class Program { public static void main(String[] args) { // Create class and call methods. Unit unit = new Unit(); System.out.println(unit.area(true)); System.out.println(unit.volume(false)); } } Output 4 10
Cast from interface. A variable can be "implicitly" cast to its interface. But to convert from an interface reference to a class, we must use an explicit cast.Cast

Here: We reference an ArrayList as a Collection. Then we cast the Collection interface variable back to an ArrayList.

Java program that casts from interface import java.util.ArrayList; import java.util.Collection; public class Program { public static void main(String[] args) { // Use Collection interface with ArrayList. Collection<String> coll = new ArrayList<>(); coll.add("cat"); // Cast Collection to ArrayList. ArrayList<String> list = (ArrayList<String>) coll; System.out.println(list.size()); } } Output 1
Throws, interface method. When a method may throw an exception, it must contain a "throws" declaration. An interface method too must include "throws."Exceptions
Java program that uses interface, method, throws interface Coffee { public void brew(int size) throws Exception; } class MediumRoast implements Coffee { public void brew(int size) throws Exception { // Throw an exception if size is too big. if (size > 100) { throw new Exception("Too much coffee"); } } } public class Program { public static void main(String[] args) throws Exception { Coffee cup = new MediumRoast(); cup.brew(1000); } } Output Exception in thread "main" java.lang.Exception: Too much coffee at program.MediumRoast.brew(Program.java:12) at program.Program.main(Program.java:20)
HashMap, interface. The HashMap class is a lookup structure. We can use an interface as the value of a HashMap. Then, we can store multiple object types safely within a single table.HashMap

Here: The CardboardBox and PlasticBox classes implement the Box interface. We add instances of them to the HashMap in main.

Get: We call get() and access interface references. We can use the interface without determining the actual class types.

Java program that uses HashMap and interface import java.util.HashMap; interface Box { public void test(); } class CardboardBox implements Box { public void test() { System.out.println("cardboard"); } } class PlasticBox implements Box { public void test() { System.out.println("plastic"); } } public class Program { public static void main(String[] args) { HashMap<String, Box> map = new HashMap<>(); // ... Put new class instances in HashMap. map.put("ship-100", new CardboardBox()); map.put("pack-200", new PlasticBox()); // ... Get interface reference from the HashMap. // Call test on it. Box b = map.get("ship-100"); if (b != null) { b.test(); } } } Output cardboard
Benchmark, interface. Consider this program: it tests a method call through an interface (called Tester) against a direct method call. The direct call is faster.

Version 1: This version of the code calls a method through an interface reference (the interface is called Tester).

Version 2: Here we call a class method directly on the Perl class. No interface is used for this version of the code.

Result: The direct method call to test() is about three times faster than an interface call to the same method.

Java program that times interface method call interface Tester { public void test(int value) throws Exception; } class Perl implements Tester { public void test(int value) throws Exception { // Some useless logic. if (value < 0) { throw new Exception(); } } } public class Program { public static void main(String[] args) throws Exception { Tester test = new Perl(); Perl perl = (Perl) test; long t1 = System.currentTimeMillis(); // ... Version 1: call interface method. for (int i = 0; i < 10000000; i++) { test.test(i); } long t2 = System.currentTimeMillis(); // ... Version 2: call class method. for (int i = 0; i < 10000000; i++) { perl.test(i); } long t3 = System.currentTimeMillis(); // ... Times. System.out.println(t2 - t1); System.out.println(t3 - t2); } } Output 27 ms, Interface method call 8 ms, Non-interface method call
A summary. Interfaces have tradeoffs. They unify common functionality throughout a program—throughout many programs. But they can reduce performance.
In some situations, an interface has plain advantages. But when unnecessary, interfaces cause more harm than good. Core to programming is deciding when to use these features.
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